
Elian Medina
Level 2
Unity Certified Programmer, XR and VR Developer
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Arbeitserfahrung
Unity Developer
Corporación Talentum • Freiberufler
Mar 2024 - Dec 2024 • 9 mos
Contributed to the codebase by implementing features and optimizing existing ones, showcasing skills in Unity project architecture and problem-solving. Ensured teamwork and project success through strong collaboration and communication. Delivered the first project on time while meeting quality standards
Unity 3D Developer
Hadron Games • Freiberufler
Aug 2024 - Nov 2024 • 3 mos
Developed a series of educational mini-games aimed at children from 1st to 5th grade, ensuring engaging and pedagogically sound experiences. Designed and implemented scalable and reusable game mechanics, applying principles of objectoriented programming (OOP) and component-based architecture. Leveraged recursion and algorithmic thinking to create efficient game logic, optimizing scripts for better performance and modularity. Optimized scene management and memory usage, reducing load times and improving overall game stability. Applied event-driven programming and observer patterns to enhance interaction between game objects, improving game responsiveness. Developed internal tools and editor scripts in C# to streamline the development workflow and automate repetitive tasks.
VR Developer
Seltek SAS • Freiberufler
Apr 2024 - Oct 2024 • 6 mos
Implemented new features and optimized existing ones in Unity VR projects, enhancing user immersion and interaction. Developed a strong understanding of VR project architecture, ensuring scalability, maintainability, and performance optimization. Designed and implemented spatial interaction mechanics, including hand tracking, physics-based interactions, and immersive UI elements. Optimized rendering pipelines using URP and occlusion culling to improve frame rates and reduce GPU load in VR applications. Applied event-driven programming and state machine logic to manage player interactions and AI behaviors in VR environments. Integrated OpenXR and XR Toolkit to support multiple VR platforms, ensuring cross-device compatibility. Developed and tested haptic feedback and motion controller interactions to enhance user experience in immersive simulations. Demonstrated excellent collaboration and problem-solving skills, working with multidisciplinary teams to refine VR gameplay mechanics.
46 Bewertungen
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Zusammensetzung der Bewertung
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kanaryyoung

Vereinigte Staaten
This is my dev for my games he does amazing job and will learn exactly what you want and do it making my dreams come true we are not done yet still working on the game but he is the best dev on here
jdeiter

Mexiko
Working with Elian is excellent. His ability to understand the vision and then build that vision into reality is better than anyone else i have worked with. 0 revisions needed. Will continue working with Elian on this project and others.
Antwort des Freelancers

kanaryyoung

Vereinigte Staaten
We working the game is not done yet he promise he will start phase 2 part 2 now
ledygom

Vereinigte Staaten
Excellent professional and fast delivery. 100% recommended

sebastien541

Frankreich
Excellent work; it meets my requirements and was done very quickly.
