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Zack E.
@zackellison
Game Developer, C Sharp Programming, Technical QA and 3D Asset Modeling
Vereinigte Staaten
Über mich
Professional game developer, technical QA playtester, and hard-surface 3D prop artist specializing in Unity, Godot, C# scripting, and Blender asset creation. Focused on clean, optimized code, rigorous bug tracking, and game-ready visual assets for indie studios and developers.
Kompetenzen

Zack E.
offline •
Meine Dienstleistungen

Anpassung
I will write custom c sharp scripts for unity or godot
Portfolio
Arbeitserfahrung
Material Coordinator
Bandit Industries • Vollzeit
Sep 2021 - Aug 2026 • 4 yrs 11 mos
• Tracked inventory levels, verified incoming shipments, and used internal computer systems to monitor stock movements and generate reports. • Maintained quality-control standards by inspecting incoming materials, identifying discrepancies, and ensuring inventory met required specifications. • Assisted in the implementation of new inventory management software, improving inventory tracking and reducing errors. • Coordinated with purchasing, production, and quality-control teams to resolve material needs and reduce production delays.