I will clean 3dscan, fix mesh retopology, uvunwrap optimize 3d model for game animation

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Einige Informationen werden in englischer Sprache angezeigt.

Über diesen Service

Welcom Esteened Buyers,


Are you working with a messy 3D scan or an unoptimized model?


I will help you transform your 3D model into a clean, structured, and production-ready asset suitable for games, simulation, rendering, or CAD workflows.

With a strong focus on hard-surface and technical modeling, I ensure your model is not only visually accurate but also efficient, optimized, and ready for use in real-world applications.


What I can do for you:

  • Clean and repair 3D scans or raw meshes
  • Fix holes, non-manifold geometry, and normals
  • Perform clean and accurate retopology
  • UV unwrap for proper texturing
  • Bake maps (Normal, AO, Roughness, etc.)
  • Optimize models for performance (low-poly / game-ready)
  • Prepare files for engines like Unity, Unreal, MSFS, or CAD use


Please contact me before placing an order so we can discuss your project and choose the best package for your needs.

Bevorzugte Lieferart

Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.

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zacchkeh

  • AusGroßbritannien
  • Mitglied seitApr. 2026
  • ⌀ Antwortzeit1 Stunde
  • Sprachen

    Deutsch, Englisch, Spanisch
I am a dedicated 3D artist specializing in hardsurface modeling, mesh cleanup and technical 3D workflows for games, simulation, and CAD applications. I help clients transform rough or complex models into clean, optimized, and production ready assets. Whether it’s fixing messy geometry, performing precise retopology or preparing models for realtime engines, I focus on delivering high-quality results with accuracy and efficiency. If you're looking for a reliable 3D artist who understands both technical precision and visual quality, feel free to reach out I’m ready to bring your project to life.