I will clean 3d scan, fix mesh, retopologize, uvunwrap bake textures and optimize model

Z
zacchkeh
Z
zacchkeh
zacchkeh
Einige Informationen werden in englischer Sprache angezeigt.

Über diesen Service

Welcome Esteemed Buyers,


Are you struggling with a messy 3D scan or an unoptimized model?


I will professionally clean, repair, and optimize your 3D models to make them ready for games, simulation, rendering, or CAD workflows.

With strong experience in hard-surface and technical modeling, I ensure your model is not just cleanbut production-ready.


What I can do for you:

  • Clean and repair broken meshes
  • Fix holes, normals, and topology issues
  • Perform clean retopology (game-ready or CAD-friendly)
  • UV unwrap for texturing
  • Bake high-quality textures (Normal, AO, etc.)
  • Optimize models for performance and export

Perfect for:

  • 3D scans
  • Game assets (Unity / Unreal Engine)
  • Simulation models (MSFS / X-Plane)
  • Product visualization
  • CAD and CNC preparation


Please contact me before ordering to discuss your project and ensure the best results.

Bevorzugte Lieferart

Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.

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zacchkeh

zacchkeh

  • AusGroßbritannien
  • Mitglied seitApr. 2026
  • ⌀ Antwortzeit1 Stunde
  • Sprachen

    Deutsch, Englisch, Spanisch
I am a dedicated 3D artist specializing in hardsurface modeling, mesh cleanup and technical 3D workflows for games, simulation, and CAD applications. I help clients transform rough or complex models into clean, optimized, and production ready assets. Whether it’s fixing messy geometry, performing precise retopology or preparing models for realtime engines, I focus on delivering high-quality results with accuracy and efficiency. If you're looking for a reliable 3D artist who understands both technical precision and visual quality, feel free to reach out I’m ready to bring your project to life.