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yaro_kulchyckyj

Yaro Kulchyckyj

@yaro_kulchyckyj

Software Engineer Real Time MR VR Systems C plus Unreal Engine 5

Vereinigte Staaten
Englisch, Spanisch, Niederländisch
Einige Informationen werden in englischer Sprache angezeigt.
Über mich
Software engineer with 2+ years of experience working on real-time mixed reality (MR) and virtual reality (VR) image generation systems for U.S. Navy flight simulators. My work focuses on performance-sensitive C++ development, distributed visualization systems, and Unreal Engine–based rendering environments. I am particularly interested in real-time rendering systems and engine-level development, and I am currently deepening my graphics knowledge by building and porting a software renderer to C++ and OpenGL.... Mehr lesen

Kompetenzen

y
yaro_kulchyckyj
Yaro Kulchyckyj
offline • 
Durchschnittliche Antwortzeit: 1 Stunde

Meine Dienstleistungen

Vollständige Spielerstellung
I will develop unreal engine multiplayer game, advanced ai and mechanics, ue5 blueprint
Vollständige Spielerstellung
I will create a custom horror escape room game with unreal engine or unity game engine

Arbeitserfahrung

J.F.Penn

Software Engineer

J.F.Penn • Vollzeit

Jan 2023 - Present3 yrs 4 mos

Working on real-time mixed reality (MR) and virtual reality (VR) image generation systems supporting deployed flight simulators. My role as a Visuals Engineer focuses on C++ development within performance-sensitive rendering systems and distributed visualization setups. • Engineered and maintained real-time C++ image generation systems supporting synchronized MR, VR, and collimated display environments. • Implemented multi-node rendering in Unreal Engine 5 using nDisplay to synchronize outputs across distributed render hardware. • Introduced groundwork for a hybrid event-driven networking layer to reduce shared-memory polling and improve state synchronization. • Co-designed internal debugging tools to inspect and transform network data in hardware-constrained simulation environments. • Authored system documentation and architecture diagrams to clarify runtime behavior and data flow across visualization systems.

St._Rose High School

St. Rose High School

9 mos

System Administrator Intern

Aug 2023 - Dec 20234 mos

• Initiated and led the first comprehensive inventory of campus-wide UPS devices, producing datasets, analytics, and a modernization plan for ~80% of existing equipment. • Decommissioned legacy hardware and reorganized the primary campus server room, including racking and staging new equipment to support future network expansion.

Computer Science Tutor

Aug 2022 - Jan 20235 mos

• Received a Certificate of Excellence for extraordinary service and contributions in tutoring. • Tutored students in the following courses: Intro to Computer Science 1 & 2; Algorithms and Data Structures.