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Über mich
Professional 3D Artist with experience in modeling, texturing, retopology, and UV mapping. Specialized in Roblox & game-ready assets. Proficient in software such as Blender, Adobe Photoshop and Substance 3D Painter.
I help game developers turn ideas into optimized, clean and visually appealing 3D models, ready to use in Roblox Studio or any engine.
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