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Über mich
Hi! I'm Leo, a freelance 3D Game Artist with 5 years of experience creating game-ready assets for Roblox and indie games. I specialize in hard-surface props, environments, optimization, clean topology, UV mapping, and PBR texturing. As a former Unity Game Developer, I understand both the artistic and technical side of game development. My goal is to deliver high-quality, optimized assets with clear communication and on-time delivery.... Mehr lesen