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Über mich
I’m a 3D Artist with an engineering background and 3 years of practical experience in 3D modeling. I mainly work in Blender, creating stylized 3D models, props, game assets, and environment assets for games, visualization, advertising, and motion design.
I can create models based on your references, concepts, or descriptions and prepare them for further use in your project. I focus on quality, detail, and understanding your needs to deliver a result that fits your vision. I’m always ready to put in the effort to bring your ideas to life in 3D.
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