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Über mich
I'm a 3D Character Animator & Rigger focused on video games, gameplay animation, and in-engine integration.
I work with Blender, Unreal Engine, and Unity, creating game-ready animations and character setups with both visual quality and technical requirements in mind.
From animation and rigging to in-engine implementation, I can help bring your characters to life and make them feel great in-game.... Mehr lesen