I’m a professional game developer specializing in building and improving engaging 2D and 3D games across Unity, Unreal Engine 5, Godot, GDevelop, and other popular engines. My focus is on Action, Fighting, Shooting, Adventure, and Hyper Casual games, with hands-on experience in gameplay systems, combat mechanics, character controllers, AI, weapons, multiplayer features, UI, optimization, and bug fixing. Whether you’re starting with an idea, prototype, or existing project, I can help turn it into a polished, playable experience with clean development, clear communication, and reliable delivery.... Mehr lesen