
M. Weber
3D Characters Game Assets Built With Purpose
Kompetenzen

Meine Dienstleistungen


Arbeitserfahrung
3D Character & Game Asset Artist
Fiverr • Freiberufler
Nov 2024 - Present • 1 yr 11 mos
I work as an independent 3D Artist specializing in 3D character design, character modeling, low poly modeling, game assets, 3D sculpting, and stylized digital art. I develop custom 3D models for game developers, indie studios, creators, brands, and clients who need production-ready assets built around their visual and technical requirements. My work covers stylized characters, NPCs, low poly characters, game props, weapons, vehicles, environment assets, collectibles, action figures, and 3D-printable models. Using Blender and ZBrush, I handle the process from concept interpretation and base modeling through sculpting, retopology, UV mapping, texturing, optimization, and final asset preparation. I focus on clean topology, efficient geometry, strong forms, accurate proportions, consistent visual style, and practical game-ready construction. For real-time projects, I optimize assets according to polygon budgets, target platforms, and engine requirements while maintaining the intended visual quality. I have developed a versatile 3D workflow that allows me to work across game art, character design, low poly assets, digital sculpting, product-style models, and 3D printing. Clear communication, careful reference analysis, organized project delivery, and attention to technical requirements remain central to every project.