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Über mich
Hi! I'm a 3D Artist with over 5 years of experience in 3D modeling and digital sculpting. I specialize in creating high-quality characters, creatures, props, and hard-surface assets.
I focus on delivering detailed models, clean topology, and professional results, always paying attention to quality and client satisfaction.
Software: ZBrush, Blender, Maya, Substance 3D Painter, and Marmoset Toolbag.
Let's bring your ideas to life!... Mehr lesen