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Über mich
I’m a 3D artist focused on character head sculpting and facial modeling, with a strong emphasis on realism, structure, and clean execution.
My work centers on creating high-quality 3D head models and busts with accurate anatomy, natural proportions, and refined details. I pay close attention to subtle elements like facial structure, expressions, and surface detail to ensure each model feels believable and well-crafted.
I work across both realistic and stylized approaches, adapting to different project needs while maintaining a consistent level of quality... Mehr lesen