Certified Beehiiv Specialist Newsletter Monetization and Growth Architect
Großbritannien
Englisch
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Über mich
Hi, I'm kelvin, a Roblox UGC designer and 3D artist focused on creating custom accessories, themed bundles, and avatar ready wearable items for the Roblox catalog.
I use Blender to model, texture, and rig each piece so it is clean, upload ready, and formatted for the Roblox UGC workflow. From single hats, hair, wings, and face items to full coordinated bundles, I handle the technical work so you can focus on your idea.
I deliver organized source files, clear exports, and responsive communication on every project. My goal is to make your UGC concept into a polished, catalog ready asset.... Mehr lesen