I will create low poly game assets and 3d props for unity and unreal engine


Über diesen Service
Bring your game world to life with custom low poly game assets and 3D props designed for Unity and Unreal Engine.
I create stylized, optimized and game-ready 3D assets for indie games, RPGs, fantasy worlds, medieval environments, survival games and other projects.
What I can create:
- Low poly game assets
- 3D game props
- Stylized environments
- Medieval & fantasy props
- Buildings, furniture & structures
- Trees, rocks & nature assets
- Crates, barrels, carts & decorations
- Custom assets based on your concept or reference
You will receive clean low poly geometry, optimized topology, proper UVs and high-quality PBR textures when required. Assets can be prepared for Unity and Unreal Engine with suitable file formats and organized files.
Software: Blender, Maya & Substance Painter.
I focus on clean shapes, optimized models and professional presentation while keeping the assets suitable for real-time game development.
Have a custom asset or complete asset pack in mind? Send me your requirements and let's create it.
Bevorzugte Lieferart
Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.
Lerne Muhammad Usman kennen
3d Modeling and Design Specialist
- AusPakistan
- Mitglied seitJuni 2026
- ⌀ Antwortzeit1 Stunde
- Letzte Lieferung1 Woche
Sprachen
Urdu, Englisch
FAQ
Will the 3D assets be optimized and ready for game engines?
Yes, absolutely! All models are created with clean topology and optimized low-poly counts, making them fully game-ready and mobile-friendly. They will import perfectly into Unity and Unreal Engine without any performance issues.
In what file formats will I receive the Gameasset pack?
I provide industry-standard formats including .FBX and .OBJ for direct engine import. Additionally, depending on your package, I can provide the native source files for Blender (.blend) or Autodesk Maya (.ma/.mb).
Which software do you use?
Autodesk Maya Blender Substance Painter Photoshop

