u
unrealblueprint

Jason Brice

@unrealblueprint

Unreal Engine Developer Blueprints Cinematics Game and Movie Trailers

Vereinigte Staaten
Englisch
Einige Informationen werden in englischer Sprache angezeigt.
Über mich
I’m an Unreal Engine developer specializing in Blueprint systems, MetaHuman characters, gameplay mechanics, cinematic sequences, and game audio. Earlier in my career I co-founded Buddha Jones, one of the largest motion picture trailer advertising agencies in the industry. Today I build character systems and real-time experiences in Unreal Engine, including projects connected to AKU and other character-driven IP. Blueprint systems, gameplay prototypes, MetaHuman setup, cinematics, sound design, audio engineering, debugging, and Unreal consultation.... Mehr lesen

Kompetenzen

u
unrealblueprint
Jason Brice
offline • 
Durchschnittliche Antwortzeit: 1 Stunde

Meine Dienstleistungen

Prototypenentwicklung
I will build or fix unreal engine blueprint systems

Portfolio

Arbeitserfahrung

Independent Contractor

39 yrs 8 mos

Independent Creator / Developer

Jan 2018 - Present8 yrs 4 mos

Design and build interactive projects using Unreal Engine, specializing in Blueprint systems, MetaHuman characters, gameplay mechanics, and cinematic sequences. Develop character-driven worlds and systems that combine storytelling, technology, and interactive media. Projects include work connected to AKU and other digital character IP.

Audio Engineer / Producer

Jan 1995 - Present31 yrs 4 mos

Audio engineering, sound design, and production for trailers, commercials, games, and interactive media. Work includes VR audio design for the Blade Runner: Memory Lab experience, part of an Emmy Award–winning VR project. Experienced in cinematic sound design, mixing, and immersive audio workflows.

Co-Founder

Buddha Jones Trailers

Jan 2005 - Jan 20149 yrs

Co-founded Buddha Jones, which grew into one of the largest motion picture trailer advertising agencies in the industry. Led creative campaigns and trailer work for major film releases across theatrical, broadcast, and digital platforms. During this time I received several Key Art Awards for radio commercial editing and production for Paramount Pictures Jackass 3D, Universal Pictures Devil and a Golden Trailer Award for the Charlotte’s Web Holiday Teaser.