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strengthdaniel

S. Daniel

@strengthdaniel

3D Game Environment Artist

Großbritannien
Englisch, Litauisch
Einige Informationen werden in englischer Sprache angezeigt.
Über mich
Hi! I'm a 3D Game Environment Artist focused on creating immersive, optimized, and visually engaging environments for games. I specialize in 3D game environments, game maps, level design, terrain, modular assets, props, lighting, and environment composition for Unity and Unreal Engine projects. Whether you're developing an indie game, prototype, RPG, adventure game, mobile game, or PC project, my goal is to create an environment that supports strong gameplay and memorable visual storytelling. Have a game world in mind? Send me your references and project requirements, let's bring it to life.... Mehr lesen

Kompetenzen

s
strengthdaniel
S. Daniel
offline • 
Durchschnittliche Antwortzeit: 1 Stunde

Meine Dienstleistungen

Hintergründe & Umgebungen
I will create stylize 3d game environment, game map and level design
Hintergründe & Umgebungen
I will create realistic 3d game environment, game map and level design, 3d modeling

Portfolio

Arbeitserfahrung

Kwork

Game Level & Environment Designer

Kwork • Freiberufler

Jan 2026 - Sep 2026 • 8 mos

Created game maps and level environments for fantasy, adventure, RPG, and prototype projects. Worked on level composition, asset placement, environmental storytelling, terrain design, lighting, and optimization for real-time game engines.

Freelancer

3D Artist & Asset Designer | Freelance

Freelancer • Freiberufler

Oct 2025 - Aug 2026 • 10 mos

Created optimized 3D models, environmental props, buildings, vegetation, modular assets, and game-ready objects. Prepared assets with appropriate topology, materials, textures, and scene organization for use in game development.

Freelance

3D Game Environment Artist | Freelance

Freelance • Freiberufler

Aug 2025 - Jun 2026 • 10 mos

Designed and developed stylized and low-poly 3D environments for games and interactive projects. Created terrain, landscapes, modular assets, props, lighting, environment layouts, and game-ready scenes with a focus on visual quality, gameplay functionality, and optimization.