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Über mich
I’m Andrew, the indie developer behind SpacePine Development. I build games in Unity and C#, and I’ve shipped Match: Isekai Journey, Godcraft Simulator, and They Won’t Get Our Eggs! on Steam. I can turn a mechanic into a playable prototype, add gameplay or UI to an existing project, or track down a reproducible Unity bug. Tell me what you want the player to do or what’s currently broken. We’ll agree on the scope, how to test it, and what files you’ll get back.... Mehr lesen