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Abdallah
Game Developer (Godot Engine):
Game developer with ~3 years experience in Godot 4.x and GDScript. Focused on building small gameplay systems, and reusable code.Works in small team with a 3D artist.
AMR
3D Artist (BLENDER):
3D Artist specializing in game-ready models and immersive environments. Crafting optimized assets with clean topology, PBR texturing, and real-time performance in mind. Passionate about bringing worlds to life built for engines like godot... Mehr lesen