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Über mich
I am a self-taught 3D artist specialized in Blender. I create detailed 3D models for products, props, collectibles, and game-ready assets.
My background includes hard-surface modeling, product visualization, texturing, rendering, and optimization for different projects.
I focus on clear communication, attention to detail, and delivering clean, organized files that meet client requirements.
If you need a custom 3D model, I will be glad to help bring your idea to life.... Mehr lesen