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Roblox 3D Artist & GFX Creator
Yourself • Freiberufler
Mar 2026 - Present • 6 mos
I have practical experience working within the Roblox platform, where I actively created GFX artworks, UGC concepts, and 3D models. While playing and exploring different games, I developed skills in scene composition, lighting, and character posing to produce high-quality GFX renders for profiles, thumbnails, and promotional content. In addition, I worked on my own Roblox game project, where I was responsible for modeling assets and props. I created custom 3D models optimized for in-game performance, focusing on clean topology, proper scaling, and visual style consistency. This experience helped me understand both the creative and technical sides of game development, including asset preparation and optimization for Roblox Studio. Through these projects, I improved my skills in Blender, rendering, texturing, and adapting models