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I will write a script generating a level using procedural generation

S
scholz958
S
scholz958
Lukas S
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I will provide a unity project for a 2D-platformer containing C#-scripts, that make use of procedural generation to make unique levels. That doesn't only cover the ground, additional objects can also be placed with the scripts (trees, barrels, etc.). You can think of it like minecraft but in 2D. Additionally you can change up certain parameters that influence the density of the terrain, the number of objects, that are to be placed, the theme, etc.

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Lukas S
  • AusDeutschland
  • Mitglied seitMärz 2023
  • Sprachen

    Deutsch, Englisch
I'm a Computer Sciene with Media student, so in addition to regular programming projects (mostly in Python, C++ and Java) I've made an Android app, I've also finished several Unity projects in 2D and 3D, most notably a 2D platformer in which levels are generated using procedural generation. Last year I did a 6-month internship where i mostly fixed bugs and implemented features, so I'm able to write high quality and easily maintainable code.