I will create an HTML5 playable ad for your mobile game


Über diesen Service
Playable ads get more installs than video ads. I'll turn your game's core mechanic into a lightweight playable ad that's ready for AppLovin, Unity Ads, IronSource, Google, and Meta.
Included: your game's assets and mechanic, a call-to-action end card, adherence to size limits (under 5MB), and mobile testing.
Message me with your game link and I'll suggest the best mechanic to show.
Lerne Sakuna kennen
Senior Game Developer and Web Optimization Specialist
- AusSri Lanka
- Mitglied seitJuni 2020
- ⌀ Antwortzeit6 Stunden
- Letzte Lieferung1 Woche
Sprachen
Englisch, Französisch, Spanisch, Deutsch
Meine weiteren Dienstleistungen im Bereich Spieleentwicklung
FAQ
Which ad networks do you support?
AppLovin, Unity Ads, IronSource, Google Ads, Meta, Mintegral, Vungle and TikTok. Tell me your networks and I’ll deliver builds that meet each one’s requirements.
What do I need to provide?
Your game’s assets (sprites, sounds, UI, logo), your store link, and a short description or video of the mechanic you want to show. No assets? I can use simple placeholder art in the same style.
Will the playable meet file size limits?
Yes. All playables are optimized to stay under network limits, usually under 5MB as a single HTML file.
Can I get different versions to A/B test?
Yes. The Premium package includes 2 variations, and I can make extra variations (different colors, difficulty or end cards) as an add-on.
Do you test before delivery?
Yes. I test on real Android and iOS devices and in each network’s preview tool before delivering.

