3D Artist Game Assets ZBrush Sculpting CAD Optimization Unreal Engine
Philippinen
Englisch
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Über mich
Hi, I’m Carlo — a 3D artist with 10+ years experience in game development, visualization, and asset creation. I deliver clean, reliable 3D models that fit your project needs.
I specialize in:
- Game-ready models (clean topology, UVs, PBR textures)
- CAD/Revit/STEP cleanup and optimization
- ZBrush sculpting for toys, miniatures, and collectibles
- Environment props and scene builds
- Product visualization in V-Ray, Corona, KeyShot, or Unreal
📂 Portfolio: artstation.com/carloluisrosales
I communicate clearly, deliver organized files, and ensure revisions match your needs.... Mehr lesen