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Über mich
Hello and Welcome!
I'm Kaelix and I'm a Professional 3D Artist specializing in game character modelling and 3D game assets. Using Blender, ZBrush, and Substance Painter, I sculpt, model, texture, rig and animate characters and props build for real time engines like Unity and Unreal Engine 5.
From stylized cartoon characters to realistic humans, creatures, and hard surface props, I deliver clean topology, optimized performance, and production ready files.
I work closely with indie developers, small studios, and creators to turn concepts and references into game-ready 3D assets.... Mehr lesen