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remus_hugo

Remus Hugo

@remus_hugo

Character Designer, Video Animator and Game Music Composer

Deutschland
Deutsch, Englisch, Französisch, Spanisch, Italienisch, Indonesisch
Einige Informationen werden in englischer Sprache angezeigt.
Über mich
Hi, I’m Remus Hugo! I’m a passionate digital artist and creative professional specializing in character design, full colour comic illustrations, animation, and custom video game music. From bringing unique characters and stories to life to creating immersive sounds for games, I focus on creativity, quality, and attention to detail. I believe every project deserves a unique touch, so I value clear communication and collaboration to bring your vision to life. Have an idea in mind? Let’s work together to turn your concept into something remarkable. I look forward to working with you!... Mehr lesen

Kompetenzen

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remus_hugo
Remus Hugo
offline • 

Meine Dienstleistungen

Comicbuch-Illustration
I will draw anime manhwa manga webtoon and webcomic fullcolour comic pages illustration
Animationen für Kinder
I will create 2d animation for nursery rhymes, educational song and kids learning video

Arbeitserfahrung

Self_Employed

Self Employed

Freiberufler • 2 mos

Educational Video Animator

Aug 2026 - Sep 2026 • 1 mo

I worked on educational animation projects for early-learning content covering subjects such as letters, numbers, colours, and shapes. The work involved organizing scenes around learning objectives, using visual demonstrations to communicate basic ideas, and maintaining consistency across characters and backgrounds. I considered pacing, movement, and visual clarity to make the material easier for young audiences to follow, using the supplied learning content and creative requirements to guide each scene where applicable.

Video Game Music Composer

Jul 2026 - Jul 2026 • 0 mos

I worked on an original music composition projects for video game concepts, developing musical ideas around the intended atmosphere, gameplay, and emotional tone. My work involved exploring melodies, instrumentation, rhythm, and arrangement to establish the right mood for a game environment. Where client briefs were involved, I considered the requested genre, setting, and creative direction when shaping the composition, including cinematic, orchestral, ambient, chiptune, and fantasy-inspired approaches.

Nursery Rhyme Animator

May 2026 - Jun 2026 • 1 mo

I worked on 2D animation projects built around nursery rhymes and children's songs. The work involved planning visual scenes, coordinating character movements with the music, and maintaining continuity between actions and backgrounds. I focused on colourful visuals, friendly character expressions, and clear movement that complemented the song's rhythm. Where client provided audio, scripts, or references were available, I used them to guide the animation and keep the visuals aligned with the intended audience and creative direction.