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Abdul H
@realnemesisxs
Level 2
Technical Developer and Graphics Engineer, Full Unreal Pipeline
Kanada
Englisch
Über mich
19, Solo developer and technical graphics engineer specializing in real-time visuals, procedural systems, and full-pipeline game and cinematic production. Work across the Unreal ecosystem using Blueprints, C++, Niagara, Control Rig, and custom shaders
I work on the full pipeline from raw concept to end render, gameplay, or simulations. I use Houdini, Blender, Cascadeur, Photoshop, After Effects, Substance Painter, and DaVinci Resolve. I freelance as a way to fund my own projects but also to help others with what I've learned :)
Kompetenzen

Abdul H
offline •
Durchschnittliche Antwortzeit: 3 Stunden
Meine Dienstleistungen

Charakteranimation
I will make professional control rigs for unreal engine or uefn

Game-Art
I will make materials in unreal engine or uefn
53 Bewertungen
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liberati

Vereinigte Staaten
Worked diligently on project and clearly communicated when they required feedback. Made revisions as needed and was very patient with the project and my requests. Very professional and upfront with any issues or questions .
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malbers87

Ecuador
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mikeymousegt
Wiederkehrender Kunde

Vereinigte Staaten
Ordered a UI material and it turned out perfect!! Could not recommend more
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jeliliam
Wiederkehrender Kunde

Belgien
As always, delivered ahead of schedule and done exactly what was asked and more. Thanks!
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obliqpaw

Georgien
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