I will create custom shape keys, 52 arkit blendshapes, apple arkit, for your 3d model

R
randyantos
R
randyantos
Randy Santos
Einige Informationen werden in englischer Sprache angezeigt.

Über diesen Service

Need professional facial blendshapes for your character?



I will create custom shape keys and the complete 52 Apple ARKit blendshapes for your 3D model, making it ready for facial motion capture, Live Link Face, lip-sync animation, game development, and real-time character animation.


What I Offer:

  • Full 52 ARKit Blendshapes
  • Custom Facial Shape Keys
  • Apple ARKit Compatibility
  • Live Link Face Ready
  • Facial Motion Capture Support
  • Lip Sync & Viseme Blendshapes
  • High-Quality Facial Expressions
  • Unreal Engine Ready
  • Unity Ready
  • Roblox Compatible
  • VRChat Compatible
  • FBX, GLB, Blend, and OBJ Support


Why Choose Me?

  • Professional 3D Character Rigger & Modeler
  • Experience with 52 ARKit Blendshapes and Facial Rigging
  • Clean and Animation-Ready Shape Keys
  • Compatible with Unreal Engine, Unity, Roblox, VRChat, and Live Link Face
  • High Attention to Detail for Natural Facial Expressions
  • Fast Communication and Reliable Delivery
  • Support After Delivery for Minor Adjustments
  • Quality Assurance and Testing Before Final Delivery



Ready to bring your character to life?


Contact me before placing an order so I can review your model and recommend the best package for your project.

Bevorzugte Lieferart

Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.

Lerne Randy Santos kennen

Randy Santos

3d rigger and modeller

  • AusFrankreich
  • Mitglied seitJuni 2026
  • ⌀ Antwortzeit2 Stunden
  • Sprachen

    Deutsch, Französisch, Englisch
Hi! I'm a professional 3D Artist specializing in character modeling, rigging, and facial setup for games, animation, VR, AR, and metaverse projects. I create high-quality 3D characters with clean topology, optimized meshes, and production-ready rigs. My expertise includes body rigging, facial rigging, 52 ARKit blendshapes, lip-sync visemes, Roblox-ready avatars, Unity and Unreal Engine characters, and animation-ready assets.

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