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Über mich
Hi, I'm Rajdeep Debnath, a Unity Game Developer and Game Designer focused on building gameplay systems, prototypes, and polished small game experiences.
I work with Unity and C# on player controls, gameplay mechanics, combat systems, enemy behaviour, UI, debugging, and game systems. I can also help indie developers and small teams fix existing Unity projects or implement small gameplay features.
My portfolio includes Energy Bound, a 2D platformer developed for PC and Android.
I'm available for small Unity development, bug-fixing, gameplay implementation, prototyping, and game design work.... Mehr lesen