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Über mich
Versatile 3D Artist with experience creating environments,
props, and characters for VR, mobile, and PC games.
Proficient in the full asset production pipeline, including
sculpting, modeling, retopology, UV mapping, PBR texturing,
rigging, lighting, optimization, and Unity integration.
Dedicated to delivering high-quality, game-ready assets that
balance visual appeal with real-time performance.... Mehr lesen