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Über mich
Senior Unreal Engine developer specializing in horror game systems, atmospheric design, AI behavior, and immersive gameplay frameworks. I have built and shipped multiple professional Unreal Engine projects and previously developed highly rated marketplace tools and systems.
I help studios and creators with:
• Unreal Engine 5 programming
• Horror game lighting and atmosphere
• AI behavior & enemy systems
• Gameplay mechanics, systems, and architecture
• Performance optimization
• Private teaching and mentoring
I focus on clean architecture, clear communication, and production-ready solutions.... Mehr lesen