I will develop 2d puzzle, chess and board games with custom mechanics

P
paultrrent
P
paultrrent
Paul
Einige Informationen werden in englischer Sprache angezeigt.

Über diesen Service

Need a professional 2D game developer for your puzzle, chess, or board game?

I develop custom 2D games focused on logic, strategy, interactive mechanics, and engaging gameplay.

SPECIALIZED GAME DEVELOPMENT

  • Chess and custom chess mechanics
  • Logic, brain, and tile puzzles
  • 2D board and strategy games
  • Number, matching, and grid puzzles
  • Custom rules and gameplay logic
  • Interactive menus and game UI
  • Scoring, progression, and win conditions

WHAT YOU RECEIVE

  • Custom gameplay implementation
  • Game rules and mechanics
  • UI and player controls
  • Testing of agreed functionality
  • Project/source files, where applicable
  • Integration instructions
  • Technical documentation

WHO I WORK WITH

Indie developers, studios, businesses, and creators building puzzle games, chess games, board games, and strategy experiences.

Every project starts with a clear scope, technical requirements, and agreed deliverables. I focus on organized development, functional gameplay, and testing the features included in your order.

Online multiplayer, advanced AI, extensive level production, and complete commercial game development are not automatically included.

Please contact me before ordering to discuss your game concept, engine.

Lerne Paul kennen

Paul

User, Beta Tester, Website, App, Game Testing

  • AusVereinigte Staaten
  • Mitglied seitOkt. 2026
  • ⌀ Antwortzeit2 Stunden
  • Sprachen

    Englisch
I specialize in user testing, beta testing, game development and game testing for websites, mobile apps, SaaS platforms, and digital products. My goal is to help developers and businesses identify bugs, usability issues, confusing features, and areas that need improvement before reaching more users. I provide honest, detailed feedback from a real user's perspective, with clear issue descriptions, reproduction steps, screenshots, and screen recordings when included in the project. For games, I can evaluate gameplay, controls, menus, progression, and noticeable bugs.