Hard Surface Modeling, 3D Enviroments and Lighting
Spanien
Spanisch
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Über mich
Hi, I'm Pablo, a 3D Artist specialized in hard surface modeling, environment design, texturing and cinematic lighting.
My strengths:
✔ Hard surface modeling
✔ Environment creation (stylized or realistic)
✔ Texturing (PBR workflow)
✔ Cinematic lighting & rendering
✔ Clean topology and optimized meshes
I work mainly with Maya, Substance Painter and Blender.
My goal is simple: deliver professional, polished 3D assets that elevate your project.
If you're looking for reliability, communication and attention to detail — let's work together.... Mehr lesen