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Über mich
Hi, I'm Max. I am a 3D artist with over two years of experience in Blender. I have developed and refined my skill set through formal education as well as using Blender as my personal hobby.
My main specialization is high-quality face sculpting. Whether you need a realistic portrait based on reference photos, a detailed celebrity likeness, or a stylized head for a specific project. I also offer complete full-body character modeling to bring your entire concept into 3D.... Mehr lesen