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Über mich
I’m a professional 3D artist specializing in custom vehicle models for games, animation, simulation, and 3D printing. I create cars, trucks, RC vehicles, low-poly assets, and detailed printable models with clean topology, proper scaling, and organized files. Skilled in Blender and other 3D workflows, I focus on quality work, clear communication, and delivering models tailored to each client’s project needs.
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