Expert In 3D Stylized Character And Realistic 3D Modeling Rigging Uv
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Über mich
Resourceful and detail-oriented Character Rigger with years of experience producing, testing, and skinning body and facial rigs, as well as creating secondary motion setups for a variety of 3D assets; a proven ability to create functional and optimized rigs, define and maintain asset workflows and frameworks, and production in a fast-paced studio environment, and a strong background in asset creation and optimization for game engines.
I guarantee you smooth performance, clean topology, 3d source file format, and cinematic detail. Message me now to get started on your 3d character journey.... Mehr lesen