I will create game ready 3d character lowpoly to realistic


Über diesen Service
Looking for high-quality game-ready 3D assets without spending weeks modelling from scratch?
I create professional 3D character and prop assets that are fully textured, rigged, and optimised for game engines ready to drop straight into your Unity or Unreal Engine project.
Whether you're an indie developer, a small studio, or working on a VR/AR project, I'll deliver assets that look great and perform well in-engine.
What you get:
- Game-ready 3D character or prop models
- PBR textures (albedo, roughness, metallic, normal maps)
- Clean, optimised geometry no wasted polygons
- Multiple formats: FBX, OBJ and more
- Compatible with Unity, Unreal Engine and Blender
Why choose me:
- Fast delivery assets ready when you need them
- Clean topology suitable for animation
- Beginner-friendly communication no jargon
- Revisions included until you're happy
Not sure what you need? Message me before ordering and I'll advise you for free.
Bevorzugte Lieferart
Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.
Lerne Voxa kennen
AI and 3D Digital Services Specialist
- AusGroßbritannien
- Mitglied seitMai 2026
- ⌀ Antwortzeit1 Stunde
Sprachen
Englisch
FAQ
What game engines do the assets work with?
All major engines — Unity, Unreal Engine, Godot and Blender. Files are delivered in FBX and OBJ which work with any engine.
Are textures included?
Yes — all assets include full PBR textures. Albedo, roughness, metallic, normal and emission maps are all included.
Can I use these in a commercial game?
Absolutely. Every asset comes with a full commercial licence. No attribution required. Ship your game without restrictions.
Can you animate the characters?
Yes — animation is available as a gig extra.
Can I request a specific type of character?
Yes — message me before ordering and tell me what you need. I can check the library or generate something to your specification.

