
Niklas Probst
Game Characters, Product CAD Design, Prototyping, Manufacturing Models
Kompetenzen

Meine Dienstleistungen


Arbeitserfahrung
Senior 3D Game Character Designer
Nexus Files Studios • Vollzeit
Jan 2025 - Present • 1 yr 6 mos
Responsibilities: Designed Unreal Engine-ready realistic and stylized characters Created optimized topology for multiplayer games Delivered rigged and animation-ready assets Achievements: Improved game character performance optimization by 35% Delivered 50+ production-ready characters for indie developers Reduced client revision cycles through clean pipeline workflow
3D CAD Product Design Engineer
Innova Design • Freiberufler
Jan 2024 - Jun 2025 • 1 yr 5 mos
Responsibilities: Designed consumer product CAD models for startups Developed manufacturing-ready 3D prototypes Created assembly-ready mechanical product designs Achievements: Supported 20+ startup product launches Delivered CNC-ready CAD models with zero manufacturing errors Improved product visualization and investor presentations
Reverse Engineering & Mechanical Designer
Engineerforce • Teilzeit
Jan 2023 - Jan 2024 • 1 yr
Responsibilities: Performed product reverse engineering from images and samples Rebuilt industrial parts into editable CAD models Prepared engineering drawings for manufacturing Achievements: Successfully reconstructed 100+ mechanical components Increased prototyping speed by 40% Assisted manufacturers in reducing production costs