I will create aaa 3d characters, realistic humans, heroes, animals


Über diesen Service
Are you looking for a high-quality technical 3D character for games, animation, metaverse, VR, NFT, or branding projects? You are in the right place.
I specialize in creating game-ready, animation-ready, fully optimized 3D characters using professional workflows.
What I Offer:
- Custom 3D Character Modeling
- Stylized / Realistic Characters
- Clean Topology & Edge Flow
- UV Unwrapping
- PBR Texturing
- Rigging & Bone Setup
- Facial Blendshapes
- Game Ready Optimization
- FBX / OBJ / BLEND / STL Files
- Rendered Promotional Images
Software I Use:
- Blender
- ZBrush
- Maya
- Substance Painter
- Marvelous Designer
- Unreal Engine / Unity
Why Choose Me?
- Technical Industry Workflow
- Fast Communication
- High Polygon + Low Polygon Versions
- Clean Mesh for Animation
- Commercial Use Included
- 100% Satisfaction Guarantee
Important Note:
Please message me before ordering so we can discuss your character style, references, polycount, platform, and delivery time.
Let's bring your character to life today!
Bevorzugte Lieferart
Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.
Lerne Aloneclone kennen
Play Build Evolve Games Software AI
- AusIndien
- Mitglied seitJan. 2019
- ⌀ Antwortzeit1 Stunde
- Letzte Lieferung9 Monate
Sprachen
Englisch, Hindi, Deutsch, Arabisch, Französisch, Spanisch

Low6
Game Development
Mein Portfolio
FAQ
Do you create characters for Unity or Unreal Engine?
Yes, all models can be optimized for Unity, Unreal, VRChat, Roblox, or custom engines.
Do you provide source files?
Yes. FBX, OBJ, BLEND, STL and other requested formats.
Can you rig the character?
Yes, full body rigging and facial rigs are available.
Can you make realistic humans?
Yes, realistic, anime, cartoon, creature, and stylized characters.
Do you offer commercial rights?
Yes, all commercial usage rights are included unless discussed otherwise.

