I will create rpg combat mechanics and abilities in unreal engine

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neel_frostrain
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neel_frostrain
Neel Frostrain
Einige Informationen werden in englischer Sprache angezeigt.

Über diesen Service

Hi, Im Neel, an indie game developer working mainly with Unreal Engine 5, C++, and Blueprints.


For this gig, I focus on building RPG combat and ability systems, from individual mechanics to playable combat prototypes.


I can work on:

  • Melee and ranged combat
  • Light/heavy attacks and combos
  • Abilities and skills
  • Cooldowns and resource systems
  • Health, damage and stats
  • Blocking, dodging and parrying
  • Character states and combat states
  • Targeting and lock-on systems
  • Hit reactions and combat feedback
  • Animation integration
  • Gameplay Tags and custom gameplay logic
  • Niagara VFX and combat effects
  • Combat UI and ability indicators
  • Multiplayer replication when required


I can work with an existing Unreal Engine project or build the requested system from scratch.


Youll need to provide the required project files, characters, animations, VFX, plugins, marketplace assets and other dependencies when applicable. Third-party content must be properly licensed.


For larger combat systems, advanced multiplayer projects or complete RPG development, please contact me first so we can discuss the scope.


Please include your Unreal Engine version, requirements, platform and references when contacting me.

Lerne Neel Frostrain kennen

Neel Frostrain

Game Developer Unreal Engine, Unity

  • AusIndien
  • Mitglied seitSept. 2026
  • ⌀ Antwortzeit1 Stunde
  • Sprachen

    Englisch
Hi, I’m Neel, a Game Developer with 4+ years of experience specializing in Unreal Engine and Unity. I build gameplay systems, mechanics, level designs, plugins, tools, multiplayer features, and custom game solutions. I focus on creating clean, optimized, reliable, and engaging gameplay experiences.

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