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Über mich
I'm an 19-year-old 3D character artist with 3+ years of Blender experience. I specialize in stylized, low poly and realistic character modeling, sculpting, retopology, texture painting, and game-ready assets. My focus is clean topology, visual accuracy, and smooth integration into Unity or Unreal. Whether for games, animation, or personal projects, I deliver high-quality results. Message me before ordering so we can bring your ideas to life with precision and creativity.... Mehr lesen