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I will develop a custom game using unreal engine blueprints


JX LI
Über diesen Service
Are you looking to bring your game idea to life? I am a versatile game developer specializing in Unreal Engine. Whether you need a quick gameplay prototype or a complex, fully functional game loop, I can build robust and scalable systems tailored to your vision.
Genres I Specialize In:
- RPGs: Inventory systems, quest logic, complex skill trees, and save mechanics.
- Roguelikes: Highly replayable loops, randomized events, and dynamic scaling.
- Shooters (FPS/TPS): Fast-paced action, tight gunplay, and solid enemy AI.
- Parkour & Action: Fluid movement mechanics, advanced character controllers, and dynamic animations.
What I Can Do For You:
Core gameplay prototyping
Advanced Blueprint logic & system architecture
AI behaviors, UI/UX implementation, & Level blockouts
Performance profiling, debugging, and optimization
Important: Every game project is unique! Please message me BEFORE placing an order so we can discuss your exact requirements, scope, and timeline to ensure the best possible results.
Let's build something amazing together!
Lerne JX LI kennen
JX LI
Unreal Engine
- AusGroßbritannien
- Mitglied seitMai 2026
Sprachen
Chinesisch, Englisch
Hello! I'm a game developer passionate about building diverse and immersive interactive worlds. My technical stack covers both Unity (C#) and Unreal Engine (C++/Blueprints). I enjoy the challenge of tackling various game genres—from constructing expansive RPGs and highly replayable Roguelikes to fast-paced shooters (FPS/TPS) and dynamic parkour titles. I thrive in every stage of development, whether it's polishing a gameplay prototype, architecting complex systems, or optimizing final rendering performance, and I am always eager to explore cutting-edge interactive technologies.

