
Maksym Melnyk
3D Artist
Kompetenzen

Meine Dienstleistungen


Arbeitserfahrung
3D Artist
40-souls • Vollzeit
Aug 2025 - Feb 2026 • 6 mos
Hard surface modeling of props and environment assets Optimization of scene objects for performance and game-ready use UV unwrapping and efficient texel density management Baking maps from high poly to low poly (Normal, AO, etc.) Maintaining consistent visual quality according to project style
3D Atrist
CJ Workshop • Vollzeit
Aug 2024 - Jun 2025 • 10 mos
Creation of low poly locations, cars, characters, pets, weapons, props. Painting models with Vertex color Analysis and accounting of edits to prevent errors in the future Adhering to the project style and adapting concepts for a harmonious appearance of assets
Assistant 3D designer
Polylab • Vollzeit
Apr 2024 - Jul 2024 • 3 mos
• Help with creating 3D models for various projects (games, architecture, animation, etc.). • Preparation of textures, materials and other elements for 3D objects. • Making edits to the 3D model based on customer or project requirements. • Cooperation with a team of designers and developers to ensure the quality of projects