I will create game ready 3d environment assets and props in blender

M
mert_erte
M
mert_erte
Mert Erte
Einige Informationen werden in englischer Sprache angezeigt.

Über diesen Service

I'm Mert, a 3D Artist with 2+ years of studio experience creating game-ready environment assets and props for shipped titles. I spent two years on "New Cycle" building modular environments in Unity URP and now I'm developing Paws and Shine on Steam, so I know exactly what your engine and performance budget need.


What I deliver:

Clean, optimized topology (no n-gons)

Efficient UVs with correct texel density

PBR texture sets Albedo, Normal, Metallic/Roughness, AO

High-to-low poly baking for crisp normal maps

Files ready for Unity (URP/HDRP) or Unreal Engine


Tools: Blender · Substance 3D Painter · Unity · Unreal


Styles:

- Realistic / PBR

- Stylized (hand-painted or stylized PBR)

- Low poly / mobile-optimized

- Modular sci-fi, fantasy, industrial, urban


Before ordering, please share:

- Reference images or concept art

- Target engine and polycount budget

- Required export format (.fbx, .glb, .obj, .blend)


For larger scopes (full environments, hero assets, prop packs), message me first for a custom quote.


Portfolio: artstation.com/merterte · sketchfab.com/Loriage

Bevorzugte Lieferart

Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.

Lerne Mert Erte kennen

Mert Erte
  • AusDeutschland
  • Mitglied seitNov. 2024
  • Sprachen

    Türkisch, Englisch, Deutsch
3D Artist with 2+ years of experience producing game-ready environment assets and props for shipping titles. I specialize in modular environments, PBR texturing, and optimized assets for Unity (URP/HDRP) and Unreal Engine. Daily tools: Blender + Adobe Substance 3D Painter. Full pipeline coverage — high-to-low poly baking, clean topology, efficient UVs, LOD stages so your models drop straight into the engine. Worked on "New Cycle" and product visualization for NOAH PMU. Clear communication, realistic deadlines. Let's build your game world.

Mein Portfolio