I will create stunning game vfx and shaders for unity game, unreal engine game vfx

M
mart_h01
M
mart_h01
Mart Henry
Einige Informationen werden in englischer Sprache angezeigt.

Über diesen Service

Hello Amazing Buyer,

Is your game missing that visual punch that keeps players hooked?

I'm a Game VFX specialist who crafts high performance particle effects, shader animations, and real-time visuals that elevate your game from good to unforgettable.


What You'll Get:

  • Custom VFX using Unity VFX Graph & Particle System or Unreal Engine
  • Stylized & realistic shaders via Shader Graph
  • Fire, smoke, explosions, magic, portals & more
  • Post-processing polish (bloom, color grading, depth of field)
  • Mobile-optimized & GPU-friendly effects
  • Full scene integration no technical headaches for you


Tools I use:

Unreal engine, Unity, VFX Graph, Shader Graph, EmberGen, Blender, Houdini, Substance Designer & Adobe Photoshop


Why buyers trust me:

Clean, well named project files. Source files included. Unlimited revisions until you're 100% satisfied. Fast delivery, clear communication.


Whether it's a mobile indie title or an AAA-quality prototype I make your vision look real.


Let's build something visually stunning. Drop me a message!

Lerne Mart Henry kennen

Mart Henry

Unreal and Unity Maestro

  • AusGroßbritannien
  • Mitglied seitMai 2026
  • ⌀ Antwortzeit1 Stunde
  • Sprachen

    Englisch, Spanisch, Italienisch, Deutsch
Stop hiring 5 people for 1 game. I’m Mart Henry—a Pro Game Dev who bridges the gap between raw code and breathtaking art. Whether it’s Unreal Engine’s power or Unity’s flexibility, I build it. I don’t just "dev"; I design intuitive UI, craft immersive environments, and engineer cinematic VFX. My goal? High-performance gameplay that feels alive. From core mechanics to the final polish, I handle the heavy lifting so you can focus on the vision. Ready to build a hit? Let’s talk. No fluff, just results. Optimized for mobile, PC, and VR. Your project deserves a specialist who does it all.

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