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Über mich
I work with Unreal Engine 5 as an independent developer, consistently building and refining game projects in my spare time. Over the years, I’ve completed multiple Unreal Engine projects and I’m currently developing a large-scale title called NEVERMEDOW. I have solid hands-on experience with UE5, primarily working with Blueprints for rapid and efficient development, while also maintaining a working knowledge of C++ to extend functionality when needed.... Mehr lesen