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Über mich
Hi! I’m a self-taught Unity Game Developer with experience working on both 2D and 3D projects, combining C# programming with basic 3D modeling using Blender.
I don’t just focus on code — I understand how gameplay, visuals, and performance work together to create a playable experience.
I can help you build small but solid Unity projects, whether you need gameplay mechanics, bug fixing, or simple 3D assets integrated directly into your game.
I’m ideal for indie developers, students, and creators who want a functional and polished result, not overpromised projects.... Mehr lesen