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Über mich
I’m a 3D modeler and game asset developer specializing in custom vehicles, ships, boats, game environments, and production-ready 3D assets. I create lore friendly FiveM vehicles, car wraps and liveries, vehicle sounds, Unity maps, and detailed game environments. I also work with 3D scans, STL to CAD conversion, reverse engineering, and models prepared for 3D printing. I focus on accurate proportions, clean modeling, optimized assets, and designs tailored to each project.
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