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Character Rigging Retopology Specialist for Games and VTubers
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Senior Character Technical Artist Rigging & Retopology Specialist
Freelancer.com • Freiberufler
Apr 2022 - Apr 2024 • 2 yrs
Specialize in creating production-ready character rigs and clean topology for game developers, VTuber creators, and animation studios. Experienced in building IK/FK control rigs, facial blendshapes, VRM avatars, and optimized quad meshes for Unity, Unreal Engine, and Blender pipelines. Successfully delivered high-quality character assets with animation-ready rigs, efficient topology, and optimized meshes for games, virtual production, and real-time applications.