I will create 3d game environment, level design in unreal engine


Über diesen Service
Hello Amazing Buyer,
I'm Locas Stone, a professional 3D Environment Artist and Level Designer. I specialize in creating immersive, visually striking environments using Unreal Engine.
This gig includes:
- 3D Landscape Scenes
- 3D Environments for Games
- Level Design in Unreal Engine
- Game Environments for Mobile and PC
- PBR Texturing in Substance Painter
- 3D Environments for Short Films and Advertising
- Unreal Engine Environments
- Metaverse Scenes
With over 4 years of experience in the industry, I deliver AAA-quality environments-ranging from realistic to stylized low-poly-along with detailed assets, props, and game-ready levels.
Software Expertise:
Unreal Engine, Autodesk Maya, Quixel, Megascans, Substance Painter, Photoshop, ZBrush, Marmoset Toolbag.
Delivery time varies based on project complexity, but I always aim to provide the highest quality work as quickly as possible.
I can create:
- Sci-Fi and Realistic Environments
- Landscape Scenes
- Game-Ready Low Poly Environments
- NFT Environments
- Fantasy Worlds
- Unreal Engine Environments
- Metaverse Scenes
Lets bring your vision to life.
Order Now!
Bevorzugte Lieferart
Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.
Lerne Locas S kennen
- AusGroßbritannien
- Mitglied seitNov. 2025
Sprachen
Deutsch, Englisch, Spanisch, Italienisch
FAQ
What do you need from me to get started?
I need a clear description of your idea, reference images (if available), desired art style, project purpose (game, film, mobile, etc.), and any technical requirements such as poly count, texture size, or engine version.
Can you work with specific art styles?
Yes! I can create realistic, stylized, low-poly, sci-fi, fantasy, or any custom style you prefer.
Do you provide source files?
Yes. Upon request, I can deliver source files such as Unreal Engine project files, FBX models, textures, and materials.
What is the delivery time?
Delivery time depends on scene complexity. Basic scenes may take a few days, while more detailed levels may require additional time. I always try to deliver as quickly as possible without compromising quality.
Will the environment be game-ready?
Yes, I can create fully optimized, game-ready environments suitable for PC, mobile, VR, or console depending on your needs.
Can you create custom assets for the environment?
Absolutely. I can model custom props, structures, foliage, and other assets tailored to your environment.
Do you offer revisions?
Yes. Revisions are included depending on the package you choose. Additional revisions can be requested for an extra cost.
Can you work using my custom Unreal Engine version?
Yes, I can work in any Unreal Engine version you specify, including UE4 and UE5.
Do you provide textures and materials?
Yes. I use PBR-based texturing and can create high-quality materials using Substance Painter, Quixel, and Megascans.
Will my project stay confidential?
Of course. Your files and project details remain private and will never be shared.
